Credits and running
Review the estimate and start only the work you intend to run.
Before you start
A card with its required inputs ready.
Steps
- Review the current estimate before running. Image count, lists, source size and supported settings can affect the work and required credits.
- Use the explicit generation action and any cost confirmation shown. Preparing a preset or changing a prompt alone does not generate an image.
- If the connection is interrupted, reopen the canvas to retrieve the saved job and its results.
- Use Retry saved request for that request. It reuses the recorded inputs, not changes made to your next draft.
- What you get
- The saved job's status and completed outputs, with credit use tied to that job.
- What to keep in mind
- Stop requests cancellation. Any refund depends on confirmed provider cancellation; an uncertain job can await review. Recovering an Assistant result does not automatically start dependent image generation.
Architectural prompt examples
Anatomy of a strong prompt
Name the subject and geometry, then materials, light and camera. Give each sentence a clear purpose.
Two-storey timber house with a cantilevered upper volume. Warm larch cladding, black window frames. Golden hour, long soft shadows. Eye-level three-quarter view.
Iterate on your building
With an image connected to Edit, describe the change and what should stay. Inspect the result: a preservation instruction is not a guarantee.
Same house, same view. Swap the facade to weathered red brick.
Describe the masked result
Describe what should appear in the painted region, including material and light. Available mask controls depend on the engine.
Floor-to-ceiling glazing with slim bronze mullions
Address image slots
In Edit, image 1 is the source. Image 2 and later are references in the displayed order. Explain each image's role.
Place the building from image 1 into the red-marked area of image 2. Match perspective and scale.
Separate design and representation
A design style describes the architecture; watercolor or marker describes its representation. State which should change.
Describe film movement
Use camera verbs: orbit, push-in, rise and reveal. Choose an available duration. For 3D, use a clear view and inspect inferred surfaces.
Slow cinematic orbit around the building, dusk light
Populate with intent
Describe who uses the space, how busy it feels, and the light the figures should match.
A lively number of people: families with children, two cyclists. Late afternoon light.